Sunday, 28 May 2017

Beth's Thoughts: ARMS Testpunch

 

Hi guys! As you may know, this weekend marks the first ARMS global testpunch. Similar to the Splatoon testfire, this little demo is meant to give us a demo into the online features of the game.

ARMS Global Testpunch times 

If you've missed the latest ones, don't worry! There will be more next weekend. I really wanted to blog about this one, because it does seem like a big part in the Nintendo Switch's life, but there doesn't seem like much to say.

ARMS is a fighting game meant to utilize the motion controls on the console. The idea is to KO (knock-out) your opponent.

 

So, did I play this weekend? Yes. For like 10 minutes, and 3 fights. As you may have already gathered, I'm just not interested in this one. So dis-interested that in fact, I'm not even very motivated to write this post.

I wanted to try out the testpunch to maybe improve my outlook on this game, but it failed. To me, it seems boring. Too easy, and too little. The maps seem small and you can't really 'explore' them as you're 1-1 fighting. I don't know enough about the characters to say much about them, but nothing really appealed to me.


As for controls, they seemed confusing. This game should be simple, but the controls took that away for me. I did the tutorial a couple of times, but I still couldn't get to grips with it at all.

Did I like anything about this? Actually, yes. I presume the type of match you join is random, and I ended up in this kind of volleyball type-thing at one point and I actually kind of enjoyed it. A little slow, and I still wouldn't pay this kind of money...but it was more enjoyable than just 1-1.

Overall? I don't know how such a boring, repetitive game can be so confusing at the same time. I might try this again next weekend, but it's still not appealing to me at the moment.

1 comment:

  1. While I know this game wont be for everyone, I'd think you'd have to play more than 3 games to construct a proper review of it. For one, there is more than just 1-1 fights, you can be a 2-2 team, 3 or 4 player free for all and have different game modes (only V-Ball is available in the testpunch). The controls are a bit confusing and at the start it feels more like button mashing than using any skill, but there is a learning curve and once you get the hang of it that's when it starts to become addicting.
    I hope you do give it another shot and try and last the whole hour, but if you still don't like it then at least you will know for sure.

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